Here is the HTML file (which you can import into the online or offline Twine editors) of my story thus far. The layout so far – the various potential routes – is largely the same as I initially outlined it, BUT I’ve setup a longer, very specific intro sequence that introduces a new recurring and important mechanic in progressing through the game as completely as possible. Besides that, a few minor changes and a couple additions were made to the later half of possible events I have so far. Variables aren’t yet in place, but I’ve written out the narrative text for the first half or so of lexias in the game, and I’ve setup basic style sheets for a couple different types of settings (as tags) I had in mind.